Anglophone North
Explore Anglophone North school communities through detailed 4 km × 4 km block-based digital twin worlds designed for local, place-based learning.
Learning rooted in real communities.
Bring local geography, community studies, history, design, and inquiry learning into a world students can actually explore.
Learning Where We Live – Anglophone North Communities is a collection of school-centred digital worlds created for use with Minecraft Education. Each world recreates approximately 4 km × 4 km (2.5 mi × 2.5 mi) surrounding a real Anglophone North school community in a distinctive blocky digital twin format.
The collection also includes 50 lesson and project ideas designed to help educators immediately put these maps to work across multiple subject areas.
Students can explore familiar roads, neighbourhoods, waterways, public spaces, major buildings, natural features, and community landmarks, then use those environments as the starting point for meaningful classroom learning.
Rather than beginning with an empty Minecraft world, students enter a recognizable representation of a real New Brunswick community. From there, they can investigate how communities are organized, study local geography, identify important infrastructure, explore environmental questions, redesign public spaces, examine transportation networks, propose future developments, create historical interpretations, and imagine how their own communities could evolve.
These worlds are especially suited to Social Studies, Geography, Science, Technology, STEM, ELA, sustainability, community planning, design thinking, and interdisciplinary project-based learning .
Because the environments are based on real geographic data, students can make connections between the digital world and the places around them. The worlds are intentionally presented as educational interpretations rather than exact architectural replicas, allowing students to explore, question, modify, rebuild, and create.
What’s included
- School-community worlds covering Anglophone North school communities
- Approximately 4 km × 4 km of real-world geography surrounding each school
- Roads, terrain, water, buildings, neighbourhoods, and major community features where source data permits
- Ready-to-open world files for use with Minecraft Education
- 50 included lesson and project ideas for using the maps in the classroom
- Opportunities for local inquiry, mapping, planning, sustainability, history, design, and community-based learning
Learning Where We Live turns the communities surrounding New Brunswick schools into interactive learning environments where students can investigate the places they already know while designing the places they want to see next.
Every community is different. Every world creates a new opportunity to explore, question, build, and learn.
Included School Communities: (Some maps may be less developed due to remote location and data available)
- Anglophone North School District Office
- Bathurst High School
- Blackville School
- Bonar Law Memorial
- Dalhousie Regional High School
- Dr. Losier Middle School
- Eleanor W. Graham Middle School
- Gretna Green School
- Harcourt School
- Jacquet River School
- James M. Hill Memorial High School
- Janeville Elementary School
- King Street Elementary
- L. E. Reinsborough School
- Max Aitken Academy
- Millerton School
- Miramichi Rural School
- Miramichi Valley High School
- Napan Elementary School
- Nelson Rural School
- North and South Esk Elementary School
- North and South Esk Regional High School
- Parkwood Heights Elementary School
- Restigouche River School
- Rexton Elementary School
- Sugarloaf Senior High School
- Superior Middle School
- Tabusintac School
- Terry Fox Elementary School
For use with Minecraft Education. Jabberwocky AI is not affiliated with, endorsed by, or sponsored by Microsoft, Mojang Studios, or Minecraft Education.