Selected work · Fortnite Creative
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Learning experiences designed to turn global challenges into playable possibilities.
Enter the portfolio ↓Global learning · Playable worlds
A lesson plan can explain a challenge. A world lets learners enter it.
This collection connects Fortnite Creative lesson plans with the United Nations Sustainable Development Goals, using game-based learning to make global ideas more immediate, explorable, and memorable.
View the work on Epic Games6Lesson plans
6Global goals
1Better future
The six experiences
Global goals become creative challenges.
Each experience connects a United Nations Sustainable Development Goal with research, design thinking, prototyping, building, reflection, and communication in Fortnite Creative.
01
SDG10
Reduced Inequalities
Inclusive Island
Accessibility and inclusive design
Students evaluate residential and commercial structures, then redesign them to improve accessibility, inclusion, and responsible mobility for all people.
Grades 8-12 · ages 13+7-10 class periodsFortnite Creative
The student challengeBuild an island community, audit its homes and businesses for barriers, then apply design thinking to make movement and participation possible for everyone.
- Inclusive architecture
- Accessibility evaluation
- Design-thinking iteration
SDG target 10.7 · safe and responsible mobility
Read the official lesson ↗ 02
SDG13
Climate Action
Storm Shields
Coastal resilience and engineering
Students design and retrofit a coastal community with natural and engineered defenses that protect residents from stronger storms and ocean surges.
Grades 8-12 · ages 13+7-10 class periodsFortnite Creative
The student challengeRetrofit a vulnerable shoreline settlement using natural and engineered defenses such as elevated structures, wet zones, pumps, recurve walls, hedges, and rock armor.
- Climate resilience
- Coastal engineering
- Iterative prototyping
SDG 13 · climate-resilient coastal living
Read the official lesson ↗ 03
SDG8
Decent Work and Economic Growth
GOAT Getaway
Sustainable tourism and local economies
Students transform an archipelago into a tourism destination that creates meaningful experiences while supporting local residents and economic growth.
Grades 8-12 · ages 13+7-10 class periodsFortnite Creative
The student challengeTransform an archipelago into an unforgettable destination while protecting local living space, creating meaningful work, and considering both the benefits and costs of tourism.
- Sustainable tourism
- Local economic growth
- Experience design
SDG 8 · sustainable tourism and decent work
Read the official lesson ↗ 04
SDG3
Good Health and Well-Being
Safe Grad Summit
Road safety and solution prototyping
Students prototype solutions connected to SDG target 3.6, which seeks to reduce deaths and injuries caused by road traffic accidents.
Secondary students · ages 13+Flexible classroom projectFortnite Creative
The student challengeDesign a memorable graduation celebration that balances engagement, accessibility, physical and emotional safety, and alternatives to dangerous driving behaviours.
- Road-safety awareness
- Inclusive event design
- Solution communication
SDG target 3.6 · road-traffic injuries and deaths
Read the official lesson ↗ 05
SDG11
Sustainable Cities and Communities
Heatwave Hideout
Cooling urban heat islands
Students research the urban heat island effect and redesign Tilted Towers with green spaces, cool roofs, reflective surfaces, and other mitigation strategies.
Grades 8-12 · ages 13+3-6 class periodsFortnite Creative
The student challengeAnalyze the urban heat island effect, then cool a dense city with green space, cool roofs, reflective surfaces, shade, ventilation, and other sustainable design strategies.
- Urban heat research
- Sustainable city design
- Critical evaluation
SDG targets 11.3 and 11.6 · sustainable urbanization
Read the official lesson ↗ 06
SDG1
No Poverty
Sustainable Stacks
Affordable and sustainable housing
Students build an inclusive container-housing village and explore affordability, accessibility, sustainability, and community belonging.
Grades 8-12 · ages 13+3-6 class periodsFortnite Creative
The student challengeCreate an inclusive village from repurposed container homes, balancing affordability, accessibility, environmental responsibility, community life, and resident dignity.
- Affordable housing
- Circular design
- Inclusive community planning
SDG 1 · affordable, sustainable housing
Read the official lesson ↗ Experience names, goal mappings, and lesson summaries are grounded in the official Epic Games documentation. The official lesson pages credit educator Benjamin Kelly as the developer of the documented learning experiences.
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